Zip Patchlings

Arcade

Side games. Separate boards. Same duck.

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Flappy Duck

Patch the stack. Miss nothing.

One button, one duck, and a stack of pipes that does not care. Tap to rise, stop tapping to fall.

PatchMan

Clear the backlog. Patch the threats.

A maze chase on a circuit board. You are the patch, the four things hunting you are vulnerabilities.

Patchaga

Patch the bugs before the bugs patch you.

A rubber duck at the bottom of the screen, a formation of bugs at the top, and logos in between.

Ducker

Patch the highway. Mind the beetles.

A rubber duck crossing a highway of vulnerability beetles and a river of patch notes, one hop at a time.

Patch Wall

Blue Team versus Red Team, one exploit at a time.

A paddle-and-ball game across the network boundary. Return every exploit, and watch the opponent get sharper each level.

Patch Trail

Deploy patches. Don't tangle the trail.

A duck towing a lengthening chain of deployed patches. Every patch grows the trail, and the trail is the whole hazard.

Patch Sweeper

Clear the legacy debt before it clears you.

A duck-drone drifting through open space, breaking legacy monoliths down to modules, then dependencies, then nothing.

PatchDefender

Intercept every zero-day before it lands.

Point defence for the endpoint fleet: click or tap to launch an interceptor and clear the blast radius before impact.

Patchling Trivia

Gather a room. Answer fast, score more.

A live buzzer-style quiz: put this screen up front, everyone else joins from their phone. IT trivia, a little history, and a few questions about these very games.